"A carry-monster-treasure , or PMT in summary, characterizes a manner of playing Roleplays: the action is schematically summarized to open a door, to fight a monster which is behind and to discover a treasure held or protected by the monster
The player gains then experiment and the objects thus recovered which make it more powerful. This increase in power enables him to fight monsters more and more coriaces which hold increasingly invaluable objects, which make it possible to face more powerful monsters and so on"
that's one definition...there is another cuter, more poignant story behind the name. come to the shop and ask me and i'll tell you the story of the carry monster
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